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Let's Play "Diablo Immortal": Lootbox excess or worthy new entry?

Philipp Rüegg
2.6.2022
Translation: machine translated

From black sheep to the most ambitious "Diablo" project of all time? Diablo Immortal", which was presented amid boos, doesn't want to be a cheap mobile rip-off and is even released for PC. I'll take a look at it on Friday starting at 11 am.

Blizzard will never forget this evening. Instead of the usual cheers and applause at Blizzcon, the announcement of Diablo Immortal was met with questioning looks. Many fans saw it as an affront that the traditional PC studio was developing a "Diablo" mobile game. Especially because the eagerly awaited "Diablo IV" was not shown.

Four years have passed since the inglorious event. Now "Diablo Immortal", developed in cooperation with the Chinese studio Netease, is here - contrary to earlier statements also for PC. It is "the most ambitious Diablo we have made to date," says "Diablo" boss Rod Fergusson. Well then. As a long-time fan, I'll have to take a closer look at the whole thing. Am I in for a lootbox hell or just the tried and true warm and cozy inferno of Diablo, the lord of hell?

"Diablo Immortal is available on Android and iOS and as an open beta on PC.

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Being the game and gadget geek that I am, working at digitec and Galaxus makes me feel like a kid in a candy shop – but it does take its toll on my wallet. I enjoy tinkering with my PC in Tim Taylor fashion and talking about games on my podcast http://www.onemorelevel.ch. To satisfy my need for speed, I get on my full suspension mountain bike and set out to find some nice trails. My thirst for culture is quenched by deep conversations over a couple of cold ones at the mostly frustrating games of FC Winterthur. 


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