Planet of Lana 2
Guide

Who needs AAA games when you could play these hidden gems from Gamescom?

Domagoj Belancic
25.8.2025
Translation: Katherine Martin
Co-author: Philipp Rüegg

At Gamescom, smaller games and indie titles often excite us more than the big AAA blockbusters. And this year is no exception. Here are our «secret» highlights.

At this year’s Gamescom, Phil, Michelle, Samuel and I played or saw almost 70 games. Alongside the blockbusters by major publishers, we also tried out a host of smaller titles.

Here are some hidden gems from Gamescom 2025 that we think deserve more attention.

Domagoj: Denshattack

When: 2026
Where: PS5, Xbox Series X/S, PC

Domagoj: Shadow of the Road

Shadow of the Road is a tactical role-playing game set in a feudal Japan full of magical monsters known as («Yōkai») and brutish steampunk machines. Civil war has broken out, and you’re fighting for survival with a total of seven characters. Your decisions are supposed to significantly impact the course of the story and the fate of these seven characters.

When: 2026
Where: PC

Domagoj: Monsters are Coming! Rock & Road

I adore strange genre combinations, so I’m really excited by French indie studio Ludogram’s latest title, which combines Vampire Survivors and tower defence.

When: 2026
Where: PC

Domagoj: Planet of Lana 2: Children of the Leaf

If you’ve played the first Planet of Lana game, you’ll know what the sequel has in store for you. Namely, a beautiful, narrative-driven action adventure in a 2.5D perspective. Your character feels a lot faster and more agile than in the first instalment of the game. In some passages, for instance, Lana climbs and jumps along walls, Super Mario style.

When: 2026
Where: PS5, PS4, Xbox One, Xbox Series X/S, PC

Domagoj: Keeper

Looking at Xbox studio Double Fine’s latest project, you’re immediately confronted with one question: how did anyone come up with such a mad idea? In the game, you take on the role of a living lighthouse who’s exploring a strange world alongside their best friend, a cute little bird.

Gameplay-wise, it’s a mixture of relaxed exploration and puzzles that you solve with the help of your light beam and the bird. I really like the animations; the lighthouse moves like a crab, and communicates emotions despite not having a human face. This was something the development studio attached great importance to. I’m dying to get my hands on the game. And not just because I managed to bag a photo with Tim Schafer himself.

When: 2026
Where: Xbox Series X/S, PC

Philipp: No Ghosts at the Grand

At the end of the demo, I’m stranded on a remote island. In the middle of it all, there’s a potentially haunted World War II bunker. Unfortunately, my time’s up before I get to encounter any spooks. However, I do get to decorate a cosy room, even picking the wallpaper and furniture. In the final game, I’m faced with a dilapidated English hotel waiting to be freed from ghosts and spruced up. It’s a kooky combination that I definitely won’t be missing out on.

When: 2026
Where: Xbox Series X/S, PC

Philipp: Shoe it All

Swiss games are getting better every year. One that I particularly liked at Gamescom was Shoe it All, the first non-mobile game to come out of small studio Amberbite. If you compare it to other games, it’s closest to Angry Birds in terms of gameplay. Graphics-wise, it’s based on animated films such as Into the Spider-Verse.

You use two buttons to swing back and forth on a garden swing, then use a third button to throw your shoe forward at the right moment. In mini levels, you try to smash up a vending machine, shoot an apple off the head of a Segway rider and set fire to a mountain of rubbish barrels. For that last task, you use burning shoes. The physics-based game looks great, you can grasp the principle of it immediately and there’s a good dose of humour.

When: 2025
Where: PC

Philipp: Wanderburg

This is yet another game involving a moving building, again using Vampire Survivors as a template. Unlike in Domagoj’s recommendation, Monsters Are Coming!, however, you control the castle itself, and not a playable character. Before you get started, you pick your armaments, such as cannons for the sides of the castle or a battering ram for the front. You also need a commander who can bring certain bonuses to the table.

When: 2026
Where: PC

Philipp: Rue Valley

My final Gamescom hidden gem was also made with a clear template in mind: Disco Elysium. Rue Valley’s graphical style immediately reminds me of the exceptional adventure game from 2019. However, there’s enough originality in it, both graphically and in terms of gameplay, to set it apart from ZA/UM’s masterpiece.

When: 11 November 2025
Where: PC


Check out our pick of the major titles at Gamescom here:

Header image: Planet of Lana 2

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My love of video games was unleashed at the tender age of five by the original Gameboy. Over the years, it's grown in leaps and bounds.


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