Opinion

Is Starfield representative of a larger problem?

Valentin Oberholzer
25.9.2023
Translation: Veronica Bielawski

Starfield only becomes really fun after many hours of play. But I don’t want to have to earn the fun. I want to enjoy the game right from the start.

Starfield isn’t the first game to have a lengthy kick-off. If you ask me, even The Witcher 3: Wild Hunt wasn’t clear enough on its storyline in the first few hours of play. Truth be told, I never made it past the opening.

Death Stranding loses a significant portion of its audience with its lengthy cinematics during the first few hours of gameplay. Eighty per cent of Steam users have achieved the Rebuilding America achievement, which you get after completing the first of 14 episodes. As for the We Need You achievement, which is awarded after completing the second episode – only about 50 per cent of Steam users have it.

Similarly, in Red Dead Redemption 2 by Rockstar Games, you get loads of video at the beginning before you can take the reins. You spend the first few hours mainly riding from A to B, talking to people and watching cutscenes. That puts me off. Indeed, many players carp about the cowboy game only really becoming fun after two chapters.

Are there games that get it right?

In Grand Theft Auto V, Rockstar Games does a much better job setting the scene than in Red Dead Redemption. Picture this: you get to rob a bank in the far north. Fill your pockets with money. Flee from the police in the car. Take a hostage. Lose a friend to a sniper. This is action at its finest – and it teaches you the basic mechanics of the game without you even realising it.

I’ve always felt at home in the Assassin’s Creed games. Many of them have you start as an untrained, unarmed assassin – with a strong survival instinct and a talent for parkour. Little by little you’ll learn everything from fistfighting to sneak attacks to open combat against multiple opponents. Assassin’s Creed introduces you to your full arsenal at a pace I think is great. The storyline unfolds along the way.

I want to have fun – from the get-go

I think it’s a shame when games, books, movies and series take too much time for the opening act or it comes across as forced. I don’t want to have to earn my entertainment. I just want to have fun – right from the start.

I’m 30 years old, and my time is now both scarcer and more precious to me than before. Many of my peers feel the same way. If a game doesn’t win me over in the first few hours, chances are I’ll drop it. Hearing things will get more interesting is, therefore, not much consolation to me.

Nevertheless, I overcome my reluctance one last time and launch Starfield. I’ll try to push the annoying aspects aside and focus on the experience. Perhaps Starfield will reveal all its cosmic glory after all. I certainly hope so.

Header image: Bethesda

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My retreats have names like Middle Earth, Skyrim and Azeroth. If I have to part from them due to IRL commitments, their epic soundtracks accompany me through everyday life, to a LAN party or to my D&D session.


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