Brainbox Let's Learn English (e,i)

Italian
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Product details

The learning game "BrainBox - Let's Learn English (i)" offers an entertaining and interactive way to learn the English language. It is aimed at learners aged 8 and up and promotes the understanding of foreign languages through playful activities. The compact size of the game makes it ideal for use at home or on the go. Players are motivated by various tasks and challenges to expand and consolidate their language skills. The game is made of sturdy cardboard and features an appealing design that makes learning engaging and effective. It is an excellent choice for anyone looking to improve their English skills in an entertaining way.

  • Promotes learning the English language
  • Suitable for learners aged 8 and up
  • Interactive and playful learning methods
  • Compact size for easy handling.

Key specifications

Language
Italian
Learning objective
Foreign languages

General information

Item number
14457159
Manufacturer
Brainbox
Category
Learning games
Manufacturer No.
2093952
Release date
5.12.2020
Sales rank in Category Learning games
51 of 5717

Material

Material group
Cardboard

Target group

Language
Italian
Minimum age
8 years
Min. number of players
1 Person

Parlour game properties

Learning objective
Foreign languages

Voluntary climate contribution

CO₂ emissions
0.39 kg
Climate contribution
CHF 0.11

Product dimensions

Length
12 cm
Width
12 cm
Height
12 cm
Weight
665 g

Package dimensions

Length
12.40 cm
Width
12 cm
Height
12.20 cm
Weight
560 g

30-day right of return
24 Months Warranty (Bring-in)
3 additional offers

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Reviews & Ratings

Warranty score

How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?

Source: Digitec Galaxus
  • 1.Betzold
    0 %
  • 1.Brainbox
    0 %
  • 1.Clown games
    0 %
  • 1.Eduplay
    0 %
  • 1.Ideen Kollektiv
    0 %

Warranty case duration

How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?

Source: Digitec Galaxus
  • Brainbox
    Not enough data
  • 1.Bandai
    0 days
  • 1.Edurino
    0 days
  • 1.Lexibook
    0 days
  • 1.tiptoi
    0 days

Return rate

How often is a product of this brand in the «Learning games» category returned?

Source: Digitec Galaxus
  • 1.Sombo
    0 %
  • 1.Topulo
    0 %
  • 8.Brainbox
    0.1 %
  • 9.Bookii
    0.2 %
  • 9.Brainstorm
    0.2 %
Source: Digitec Galaxus