Graduate Skills and Game-Based Learning
English, Matthew Barr, 2019More than 10 items ordered
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Product details
The book 'Graduate Skills and Game-Based Learning' examines the effectiveness of game-based learning in promoting competencies and skills among university graduates. It highlights how commercial games like World of Warcraft and Minecraft, which are typically not considered educational tools, can make a valuable contribution to the development of job-relevant skills. The author, Matthew Barr, supports his arguments with solid empirical data and challenges the common negative perception of video games. The book is aimed at educators, students, and game developers interested in innovative approaches to enhancing the employability of graduates. It offers an interdisciplinary perspective on the intersection of game mechanics and academic skill development, providing important insights for the discussion on the future of higher education. The analysis of current attitudes and experiences with game-based learning makes this work a valuable resource for anyone engaged in integrating commercial games into the educational sector.
Language | English |
Author | Matthew Barr |
Year | 2019 |
Number of pages | 226 |
Book cover | Hard cover |
Item number | 63464785 |
Publisher | Springer |
Category | Reference books |
Manufacturer No. | 9783030277857 |
Release date | 14.10.2025 |
Language | English |
Author | Matthew Barr |
Year | 2019 |
Number of pages | 226 |
Edition | 1 |
Book cover | Hard cover |
CO₂ emissions | 0.25 kg |
Climate contribution | CHF 0.11 |
Height | 210 mm |
Width | 148 mm |
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