Graduate Skills and Game-Based Learning

English, Matthew Barr, 2019
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Product details

The book 'Graduate Skills and Game-Based Learning' examines the effectiveness of game-based learning in promoting competencies and skills among university graduates. It highlights how commercial games like World of Warcraft and Minecraft, which are typically not considered educational tools, can make a valuable contribution to the development of job-relevant skills. The author, Matthew Barr, supports his arguments with solid empirical data and challenges the common negative perception of video games. The book is aimed at educators, students, and game developers interested in innovative approaches to enhancing the employability of graduates. It offers an interdisciplinary perspective on the intersection of game mechanics and academic skill development, providing important insights for the discussion on the future of higher education. The analysis of current attitudes and experiences with game-based learning makes this work a valuable resource for anyone engaged in integrating commercial games into the educational sector.

Key specifications

Language
English
Author
Matthew Barr
Year
2019
Number of pages
226
Book cover
Hard cover

General information

Item number
63464785
Publisher
Springer
Category
Reference books
Manufacturer No.
9783030277857
Release date
14.10.2025

Book properties

Language
English
Author
Matthew Barr
Year
2019
Number of pages
226
Edition
1
Book cover
Hard cover

Voluntary climate contribution

CO₂ emissions
0.25 kg
Climate contribution
CHF 0.11

Product dimensions

Height
210 mm
Width
148 mm

30-day right of return if unopened
No warranty

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