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Games | Game Design | Game Studies

English, Gundolf S. Freyermuth
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Product details

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies. With contributions by André Czauderna, Nathalie Pozzi, and Eric Zimmerman.

Key specifications

Language
English
Author
Gundolf S. Freyermuth
Year
2015
Number of pages
296

General information

Item number
25456673
Publisher
Transcript
Category
Reference books
Release date
4.5.2023

Book properties

Language
English
Author
Gundolf S. Freyermuth
Year
2015
Number of pages
296
Edition
1

Voluntary climate contribution

CO₂ emissions
0.35 kg
Climate contribution
CHF 0.11

Product dimensions

Height
225 mm
Width
148 mm
Weight
459 g

30-day right of return if unopened
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