MatataLab MINT Coding Set Education ab 4 Jahren
English, 4 - 9 yearsOnly 1 piece in stock at third-party supplier
Product details
The MatataStudio MINT Coding Set Education is an innovative, screen-free learning game specifically designed for children aged four to nine. It playfully teaches the fundamentals of programming while promoting critical thinking and problem-solving skills. The set includes a MatataBot robot, a Command Tower with an image recognition camera, a control board, and 37 coding blocks with intuitive symbols. Children can arrange the colorful coding blocks on the control board, after which the Command Tower captures the commands and transmits them to the robot via Bluetooth. This hands-on concept allows children to learn basic programming concepts such as sequences, loops, and debugging without needing to read. The set also features a double-sided play mat with game cards, obstacles, and flags for varied challenges and is expandable with optional add-ons for music, art, animation, and sensors. Awarded the Red Dot Design Award, this learning game is a valuable addition to early childhood education.
- Screen-free programming for children aged 4 and up
- Intuitive coding blocks promote creative learning
- Built-in batteries for up to 5 hours of playtime
- Expandable with add-ons for additional learning content.
Language | English |
Recommended age | 4 - 9 years |
Item number | 54694714 |
Manufacturer | MatataLab |
Category | Learning games |
Manufacturer No. | 0201500086 |
Release date | 16.2.2025 |
Sales rank in Category Learning games | 308 of 5992 |
External links |
Colour | Multicoloured |
Material group | Plastic |
Material | ABS plastic |
Language | English |
Recommended age | 4 - 9 years |
Minimum age | 4 years |
Age to | 9 years |
CO₂ emissions | 26.13 kg |
Climate contribution | CHF 0.62 |
Scope of delivery | 1x "Nature" folder, 1x USB-C cable, 3x booklet with tasks, 3x flags, 8x obstacles |
Additionally required (not included) | 1x USB-C cable |
Length | 35 cm |
Width | 25 cm |
Height | 12 cm |
Weight | 2.44 kg |
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Warranty score
How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?
Source: Digitec Galaxus- MatataLabNot enough data
- 1.Arena0 %
- 1.Betzold0 %
- 1.Brainbox0 %
- 1.Brainstorm0 %
Warranty case duration
How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?
Source: Digitec Galaxus- MatataLabNot enough data
- 1.Bandai0 days
- 1.Bookii0 days
- 1.Lexibook0 days
- 1.Ravensburger0 days
Return rate
How often is a product of this brand in the «Learning games» category returned?
Source: Digitec Galaxus- MatataLabNot enough data
- 1.AGM0 %
- 1.Arena0 %
- 1.Eduplay0 %
- 1.Johntoy0 %