Product details
Discover emotions playfully: "Emotion Dice" is an interactive game for children aged 5 and up that helps them recognize and name different emotions. With sturdy wooden dice and a helpful feelings poster, children learn to interpret facial expressions.
Diverse feelings: The game includes dice featuring primary and more complex emotions, expanding children's emotional vocabulary. Children roll the dice, recognize, and talk about emotions such as happiness, sadness, or nervousness.
Creativity and storytelling: In addition to emotion dice, there are character dice that depict fantasy figures, animals, and professions. An action die encourages children to tell stories, paint scenes, or act out emotions.
Social-emotional skills: This game not only fosters creativity and imagination but also strengthens important social-emotional competencies. Children practice taking turns, sharing thoughts, and using their empathy.
Comprehensive game set: The set includes various wooden dice with a wide range of emotions and characters, as well as an action die that makes the game dynamic and interactive.
Contents:
- 3 emotion dice
- 3 character dice
- 1 action die
- 1 feelings poster
- 1 game manual with game suggestions.
Language | German |
Minimum age | 5 years |
Power supply | None |
Number of batteries | 0 |
Item number | 45211147 |
Manufacturer | Learning Resources |
Category | Learning games |
Release date | 29.4.2024 |
Colour | Multicoloured |
Exact colour description | Multicoloured |
Material group | Paper, Wood |
Language | German |
Minimum age | 5 years |
Age to | 9 years |
Power supply | None |
Number of batteries | 0 |
CO₂-Emission | |
Climate contribution |
Scope of delivery | 1 action cube, 1 emotional poster, 1 set of instructions with game suggestions, 3 character dice, 3 Emotion cubes |
Length | 12.50 cm |
Width | 23.50 cm |
Height | 5.50 cm |
Weight | 400 g |
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Warranty score
How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?
Source: Digitec Galaxus- 1.Djeco0 %
- 1.Headu0 %
- 1.Learning Resources0 %
- 1.Little Dutch0 %
- 1.Melissa & Doug0 %
Warranty case duration
How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?
Source: Digitec Galaxus- Learning ResourcesNot enough data
- 1.Bandai0 days
- 1.Edurino0 days
- 1.Fisher-Price0 days
- 1.Janod0 days
Return rate
How often is a product of this brand in the «Learning games» category returned?
Source: Digitec Galaxus- 11.Goki0.6 %
- 11.Headu0.6 %
- 11.Learning Resources0.6 %
- 11.Relaxdays0.6 %
- 11.small foot0.6 %