Klein:For Future - 100 impulse cards for

German
Delivered between Fri, 22.5. and Sat, 23.5.
Only 2 pieces in stock at supplier
free shipping

Product details

We live in a complex world where the call for a socio-ecological transformation is becoming increasingly urgent. Global climate justice, solidarity in living, and supply chains are no longer fringe topics. Up to 30 players can dive into important questions of our time with For Future and discover ways to shape the world in a playful manner. Twelve categories with a total of one hundred cards inspire experimentation and invite players to learn about or deepen their understanding of sustainable actions and thinking. The impulse questions and tasks engage players in diverse dialogues. Listening, learning from each other, discussing, and forming one’s own opinion: How do we see the world? How do we live? How do we want to live? Through exchange, players find new ideas and challenge the status quo. From philosophical questions to experiments and movement tasks, as well as collaborative research - there is much to explore in For Future. Let’s get started! Suitable for ages 12 and up. This game has been sustainably produced: 100% recycled paper, mineral oil-free printing inks, printed in Germany.

Key specifications

Language
German
Warning label toy
Caution: Not suitable for children under 12 years of age
Power supply
Manual

General information

Item number
41275267
Publisher
Beltz
Category
Learning games
Release date
22.12.2023

Colour

Colour
Multicoloured

Material

Material group
Paper

Target group

Language
German
Minimum age
12 years
Warning label toy
Caution: Not suitable for children under 12 years of age

Power supply

Power supply
Manual

Voluntary climate contribution

CO₂ emissions
1.38 kg
Climate contribution
CHF 0.11

Scope of delivery

Scope of delivery
100 cards

Package dimensions

Length
27.20 cm
Width
22.30 cm
Height
3.20 cm
Weight
705 g

30-day right of return
24 Months Warranty (Bring-in)
1 additional offer

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Reviews & Ratings

Warranty score

How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?

Source: Digitec Galaxus
  • Beltz
    Not enough data
  • 1.Arena
    0 %
  • 1.Betzold
    0 %
  • 1.Brainbox
    0 %
  • 1.Brainstorm
    0 %

Warranty case duration

How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?

Source: Digitec Galaxus
  • Beltz
    Not enough data
  • 1.Bandai
    0 days
  • 1.Bookii
    0 days
  • 1.Lexibook
    0 days
  • 1.Ravensburger
    0 days

Return rate

How often is a product of this brand in the «Learning games» category returned?

Source: Digitec Galaxus
  • Beltz
    Not enough data
  • 1.Arena
    0 %
  • 1.Eduplay
    0 %
  • 1.Johntoy
    0 %
  • 1.Maped
    0 %
Source: Digitec Galaxus