Bryan:Telling the Time Activity Book
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Product details
The "Bryan: Telling the Time Activity Book" by Usborne Publishing is an interactive learning game that helps children aged 6 to 9 learn about time in a playful way. The book is filled with various puzzles and activities aimed at deepening knowledge of hours, minutes, and seconds. A special highlight is the opportunity to cut out and design a practical clock, making learning even more tangible. Children can familiarize themselves with topics such as calendars, schedules, and the differences between AM and PM. At the end of the book, there are quick quiz questions that allow learners to review and reinforce their newly acquired knowledge. This book not only promotes an understanding of time but also fosters a love for learning through interactive elements.
- Interactive activities to enhance understanding of time
- Practical clock to cut out and design
- Quiz questions to review what has been learned
- Diverse topics such as calendars and schedules.
Educational game theme | Time |
Minimum age | 6 years |
Item number | 40634010 |
Publisher | Usborne Publishing |
Category | Learning games |
Release date | 4.12.2023 |
Material group | Cardboard |
Minimum age | 6 years |
Age to | 9 years |
Educational game theme | Time |
CO₂-Emission | |
Climate contribution |
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Warranty score
How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?
Source: Digitec Galaxus- Usborne PublishingNot enough data
- 1.Arena0 %
- 1.Betzold0 %
- 1.Brainstorm0 %
- 1.Djeco0 %
Warranty case duration
How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?
Source: Digitec Galaxus- Usborne PublishingNot enough data
- 1.Edurino0 days
- 1.Fisher-Price0 days
- 1.Lexibook0 days
- 1.tiptoi0 days
Return rate
How often is a product of this brand in the «Learning games» category returned?
Source: Digitec Galaxus- Usborne PublishingNot enough data
- 1.Ideen Kollektiv0 %
- 1.mierEdu0 %
- 1.Montessori0 %
- 4.Hape0.2 %