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Bryan:Telling the Time Activity Book

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Product details

The "Bryan: Telling the Time Activity Book" by Usborne Publishing is an interactive learning game that helps children aged 6 to 9 learn about time in a playful way. The book is filled with various puzzles and activities aimed at deepening knowledge of hours, minutes, and seconds. A special highlight is the opportunity to cut out and design a practical clock, making learning even more tangible. Children can familiarize themselves with topics such as calendars, schedules, and the differences between AM and PM. At the end of the book, there are quick quiz questions that allow learners to review and reinforce their newly acquired knowledge. This book not only promotes an understanding of time but also fosters a love for learning through interactive elements.

  • Interactive activities to enhance understanding of time
  • Practical clock to cut out and design
  • Quiz questions to review what has been learned
  • Diverse topics such as calendars and schedules.

Key specifications

Educational game theme
Time
Minimum age
6 years
Item number
40634010

General information

Publisher
Usborne Publishing
Category
Learning games
Release date
4.12.2023

Material

Material group
Cardboard

Target group

Minimum age
6 years
Age to
9 years

Parlour game properties

Educational game theme
Time

Voluntary climate contribution

CO₂-Emission
Climate contribution

30-day right of return
24 Months Warranty (Bring-in)

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Reviews & Ratings

Warranty score

How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?

Source: Digitec Galaxus
  • Usborne Publishing
    Not enough data
  • 1.Arena
    0 %
  • 1.Betzold
    0 %
  • 1.Brainstorm
    0 %
  • 1.Djeco
    0 %

Warranty case duration

How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?

Source: Digitec Galaxus
  • Usborne Publishing
    Not enough data
  • 1.Edurino
    0 days
  • 1.Fisher-Price
    0 days
  • 1.Lexibook
    0 days
  • 1.tiptoi
    0 days

Return rate

How often is a product of this brand in the «Learning games» category returned?

Source: Digitec Galaxus
  • Usborne Publishing
    Not enough data
  • 1.Ideen Kollektiv
    0 %
  • 1.mierEdu
    0 %
  • 1.Montessori
    0 %
  • 4.Hape
    0.2 %
Source: Digitec Galaxus