Wii,Singstar und Eyetoy
Ismail Zeteroglu, 2010More than 10 items in stock at supplier
Product details
To understand the development of computer games, the book begins by describing the nature of virtual games, their evolution, and origins. It presents the characteristics and diversity of the game categories and devices developed to date. The book also addresses the captivating power of virtual games and attempts to provide insights into the motivations and fascinations of gamers. Furthermore, it highlights and scientifically examines the potential negative consequences of video games. To demonstrate that computer games do not only have negative effects, the positive and beneficial impacts of virtual games are explained. The book describes how social work can tackle the challenges posed by innovative games through various projects. Prejudices and rejections towards computer games are countered with positive applications. Educational concepts are presented for this purpose. Notably, the book includes a scientifically conducted study that investigates family gaming experiences.
Author | Ismail Zeteroglu |
Book cover | Paperback |
Year | 2010 |
Item number | 55383388 |
Publisher | VDM |
Category | Reference books |
Release date | 4.3.2025 |
Author | Ismail Zeteroglu |
Year | 2010 |
Book cover | Paperback |
Year | 2010 |
CO₂-Emission | |
Climate contribution |
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