Make Your Own Python Text Adventure
English, Phillip Johnson, 2017More than 10 pieces in stock at supplier
Product details
Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different storyline, including new items, creating new characters, and more. Make your own Python text adventure offers a structured approach to learning Python that teaches the fundamentals of the language while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Python syntax by building the basic structure of the game. You'll also apply the new concepts in homework questions (with solutions if you get stuck) that follow each chapter. The second half of the book will shift the focus.
Language | English |
Author | Phillip Johnson |
Year | 2017 |
Book cover | Paperback |
Item number | 8125481 |
Publisher | Springer |
Category | Reference books |
Release date | 21.3.2018 |
Language | English |
Author | Phillip Johnson |
Year | 2017 |
Book cover | Paperback |
CO₂ emissions | 0.5 kg |
Climate contribution | CHF 0.11 |
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Source: Digitec Galaxus- 58.Penguin Random House1.1 %
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