Graduate Skills and Game-Based Learning
English, Matthew Barr, 2020More than 10 items ordered
Product details
The book "Graduate Skills and Game-Based Learning" by Matthew Barr explores the effectiveness of game-based learning in developing skills and competencies among students. It highlights how commercial games like World of Warcraft and Minecraft can be valuable tools for promoting employability skills. While previous works often focused on games specifically designed for educational purposes, this book fills an important gap in the literature by emphasizing the positive aspects of widely used video games. Supported by solid empirical evidence, it argues that the current negative perception of video games is unfounded. Additionally, it examines attitudes towards game-based learning from the perspectives of educators, students, and game developers, addressing current concerns regarding the employability of graduates.
topic | Social sciences |
Language | English |
Author | Matthew Barr |
Year | 2020 |
Number of pages | 226 |
Book cover | Paperback |
Item number | 56160249 |
Publisher | Springer |
Category | Reference books |
Release date | 11.3.2025 |
topic | Social sciences |
Language | English |
Author | Matthew Barr |
Year | 2020 |
Number of pages | 226 |
Book cover | Paperback |
CO₂ emissions | 0.35 kg |
Climate contribution | CHF 0.11 |
Height | 210 mm |
Width | 148 mm |
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