Game Development Tool Essentials

English, 2014
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Product details

Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines. This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering.

Key specifications

Language
English
Year
2014
Number of pages
220
Book cover
Paperback

General information

Item number
8883817
Publisher
Springer
Category
Reference books
Release date
16.6.2014

Book properties

Language
English
Year
2014
Number of pages
220
Edition
1
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0.5 kg
Climate contribution
CHF 0.11

30-day right of return if unopened
No warranty

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  • 1.Rheinwerk
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  • 1.S.Fischer
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  • 1.Springer
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  • 1.Ullstein
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How often is a product of this brand in the «Reference books» category returned?

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  • 58.Penguin Random House
    1.1 %
  • 58.Piper
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  • 58.Springer
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    1.2 %
  • 61.Don Bosco
    1.2 %
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