Practical GameMaker Projects
English, Ben Tyers, 2018More than 10 pieces in stock at supplier
Product details
Make 10 simple, casual games and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and they are great for playing on your PC or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making the game, along with sketches, screenshots, coding, explanations, and tips. For each game, there is a YYZ project file of the completed game that is ready to load and play. All resources are available so you can make the game as you follow along in the book. Each chapter has an introduction that explains the aim of the game, followed by a design and coding section that covers the coding of the game. You are free to re-use code in your own projects, both free and paid. At the end of each chapter, there is a things-to-try page that gives you five things.
topic | Technology & IT |
Language | English |
Author | Ben Tyers |
Year | 2018 |
Number of pages | 275 |
Book cover | Paperback |
Item number | 8813440 |
Publisher | Springer |
Category | Reference books |
Release date | 22.12.2018 |
topic | Technology & IT |
Language | English |
Author | Ben Tyers |
Year | 2018 |
Number of pages | 275 |
Book cover | Paperback |
CO₂ emissions | 0.5 kg |
Climate contribution | CHF 0.11 |
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