Games | Game Design | Game Studies

German, Gundolf S. Freyermuth, 2015
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Product details

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the methods of their artistic production emerge? And how did the scientific analysis of the social impact and cultural significance of this new medium take shape? This introduction takes a comprehensive look at these fundamental questions and aspects of digital game culture for the first time. Gundolf S. Freyermuth outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, scientific approaches, and key research questions of game studies.

Key specifications

Language
German
topic
Social sciences
Subtopic
Media Studies
Author
Gundolf S. Freyermuth
Number of pages
277
Book cover
Paperback
Year
2015
Item number
7455192

General information

Publisher
Transcript
Category
Reference books
Release date
15.2.2015

Book properties

topic
Social sciences
Subtopic
Media Studies
Language
German
Author
Gundolf S. Freyermuth
Year
2015
Number of pages
277
Edition
1
Book cover
Paperback
Year
2015

Voluntary climate contribution

CO₂-Emission
Climate contribution

Product dimensions

Height
220 mm
Width
149 mm
Weight
438 g

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