Code as Creative Medium
English, Golan Levin, Tega Brain, 2021Only 2 pieces in stock at supplier
Product details
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Language | English |
Author | Golan Levin, Tega Brain |
Number of pages | 280 |
Book cover | Hard cover |
Year | 2021 |
Item number | 38764224 |
Publisher | MIT Press |
Category | Non-fiction |
Release date | 2.2.2021 |
Language | English |
Author | Golan Levin, Tega Brain |
Year | 2021 |
Number of pages | 280 |
Book cover | Hard cover |
CO₂-Emission | |
Climate contribution |
Height | 10 mm |
Width | 230 mm |
Weight | 638 g |
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