Beginning Unreal Engine 4 Blueprints Visual Scripting

English, Satheesh Pv, 2020
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Product details

Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.

Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you will create materials, meshes, and textures.

The last chapter brings all the concepts together by building a demo game. By the end of the book, you will be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine.

What you will learn

  • Discover Blueprints and how to apply them in Unreal Engine 4
  • Get started with C++ programming in Unreal Engine 4
  • Apply the concepts of physics and ray-casting
  • Work with the gameplay framework

Who this book is for

Beginners interested in learning Blueprint's visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.

Key specifications

topic
Technology & IT
Language
English
Author
Satheesh Pv
Year
2020
Number of pages
165
Book cover
Paperback

General information

Item number
38960786
Publisher
Apress
Category
Reference books
Release date
26.11.2020

Book properties

topic
Technology & IT
Language
English
Author
Satheesh Pv
Year
2020
Number of pages
165
Edition
1
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0.25 kg
Climate contribution
CHF 0.11

Product dimensions

Height
235 mm
Width
155 mm
Weight
283 g

30-day right of return if unopened
No warranty

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