Virtual Reality
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Product details
Observe the construction of the Pyramids of Giza and then continue straight to ancient Rome. This and more is set to become possible with virtual reality. But what does this do to our understanding of history? Virtual reality applications with historical content are on the rise. They promise virtual time travel and the opportunity to finally show how the past really was. This results in ways of engaging with history that not only shape extracurricular historical culture and education but are also increasingly influencing history lessons. Therefore, the central question of this volume is: What does virtual reality do to history? While from a computer science perspective, historical content brings “only” special design criteria, historians face competition in the field of historical representation that may even threaten to render traditional methods obsolete. Museums and memorials are confronted with the challenge of integrating VR applications into their offerings and still— or perhaps precisely because of that— attracting visitors to their institutions. In this context, history didactics discusses the effects of virtual representations both inside and outside the classroom on historical learning processes. Experts from the mentioned fields share their perspectives on the question: Is virtual reality the future of historical education?.
Item number | 56335643 |
Publisher | Wallstein |
Category | VR headsets |
Release date | 13.3.2025 |
Material group | Cardboard |
Country of origin | Germany |
CO₂-Emission | |
Climate contribution |
Length | 140 mm |
Width | 11 mm |
Height | 222 mm |
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Reviews & Ratings
Warranty score
How often does a product of this brand in the «VR headsets» category have a defect within the first 24 months?
Source: Digitec Galaxus- WallsteinNot enough data
- 1.Meta1.4 %
- 2.Pico1.8 %
- 3.Sony2 %
- 4.HTC3.5 %
Warranty case duration
How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?
Source: Digitec Galaxus- WallsteinNot enough data
- 1.Pimax1 day
- 2.Sony7 days
- 3.Meta10 days
- 4.HTC11 days
Return rate
How often is a product of this brand in the «VR headsets» category returned?
Source: Digitec Galaxus- WallsteinNot enough data
- 1.Meta4.2 %
- 2.Sony8.8 %
- 3.HTC9.9 %
- 4.Pico11.3 %