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«Risk» – is it ok if I conquer, err, liberate Ukraine?

Martin Jungfer
20.1.2023
Translation: Veronica Bielawski

The board game «Risk» is one of the most successful games in the world. Since 1957, it’s offered you the opportunity to move armies and roll the dice on a quest for world domination. But is the strategy game classic still up to date?

A few games in, it’s clear the same strategies for success from the board game also apply to its digital version:

  1. Secure one or more continents as soon as possible to get the troop bonus.
  2. Secure the outer borders of your empire to prevent enemies from even thinking of attacking you.
  3. Watch out for your opponents’ potential troop concentrations (to anticipate their mission) and react by cleverly mobilising your own armies.

Ukraine not included as a playing field in «Risk»

In the current iteration of «Risk», Ukraine no longer exists as a possible battlefield. There’s only a «Russia» playing field; one of 42 territories on the world map. Where’d Ukraine go? It’s been absorbed into Russia. In contrast, in the 1970s, there were boards without a «Russia» but with a «Ukraine» stretching from the Black Sea to the Baltic.

I asked Hasbro to what extent current world politics play a role in the borders on the game board. The answer from Hasbro’s USA headquarters is almost outrageously diplomatic, especially given it’s about quite the warlike game. And it’s about as comprehensible as a field marshal’s orders in the middle of a vodka binge. Here it is:

Suffice it to say that no matter the version, «Risk» will prove a rather troublesome game for sensitive small-state sympathisers. Switzerland, for example, is nowhere to be found. If that bothers you, it’s worth taking a look at the numerous special editions – for example, the Röstigraben one.

Who’s behind the invention?

With over 100,000 sales, it ended up being the best-selling board game of 1959. In the following years, millions of copies were sold worldwide, making «Risk» one of the most successful games of all time – certainly unbeatable in the «war and strategy games» segment.

Since 1985, one no longer «conquers» – one «liberates»

Compared to modern warfare simulations, «Risk» in its analogue, board game form seems downright antiquated. And so do many other PC games from my childhood, take the DOS game «Tank Wars», where tanks placed randomly throughout the landscape engage in artillery battles.

Both – that is, «Risk» and newer games – are very far removed from reality. And yet I still don’t feel comfortable ordering tanks or entire armies around. The game of war has lost its appeal to me ever since it hit so close to home in real life.

What do you think? Are board games such as «Risk» in keeping with the times? Share your thoughts with me and the Community below.

Header image: Martin Jungfer

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Journalist since 1997. Stopovers in Franconia (or the Franken region), Lake Constance, Obwalden, Nidwalden and Zurich. Father since 2014. Expert in editorial organisation and motivation. Focus on sustainability, home office tools, beautiful things for the home, creative toys and sports equipment. 


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