
digitec plays "Wolfenstein Youngblood"

The "Wolfenstein" series has arrived in the 80s. The Nazis are still in power, but main character B.J. Blazkowicz is nowhere to be found. Sounds like a job for Raphi and me, or rather Blazkowicz's over-excited teenage daughters with their combat suits. We start at 1 pm.
For almost 30 years, B.J. Blazkowicz has been fighting tirelessly against Nazi supremacy. Most recently, in "Wolfenstein 2: The New Colossus", he took on cyborg dogs and even Hitler himself in an alternate reality where the Nazis won the Second World War. "Wolfenstein Youngblood" is not a full-price game and is therefore intended more as an appetiser for the upcoming conclusion of the trilogy. For once, it is not the muscular killing machine that is used, but his twin daughters Jessica and Sophia. They have taken it into their heads to track down their missing father because no one else cares.

To do this, they travel to Nazi-occupied Europe, more precisely to the New Paris of the 80s. With their futuristic combat suits, the two assassinate their way through hordes of Nazis with all kinds of super moves and spiked shooting irons. They accept missions from the resistance fighters' headquarters to help them in their search for Papa Blazkowicz. As in the earlier parts, there are plenty of skills and weapon upgrades to unlock.

The special thing about "Youngblood" is that you can play it in pairs. One player is the host. Thanks to the Buddy Pass, another person can join the game without having to buy the game themselves. Progress is linked to the host. Alternatively, the computer takes over the sister. The twins share up to three extra lives. If one character dies three times, the other is also out of luck and the level starts all over again. As the difficulty level sometimes makes strange leaps and the checkpoints are sometimes straight from hell, it is highly recommended that you play with a human partner - unless he is called Raphi, like me, then you are better off with a paperweight on the forward button.
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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles.