Review

Senua’s Saga: Hellblade II review: nerve-wracking, bombastic and simply incomparable

Philipp Rüegg
21.5.2024
Translation: Elicia Payne

Hellblade II is a sound and visual masterpiece that takes your breath away. You can almost feel Senua’s physically and mentally arduous journey throughout. I just didn’t need as many trivial puzzles and repetitive battles.

I creep through a camp permeated by thick fog. The ground is littered with corpses. Some are strung up on wooden poles. What on earth has happened here? The voices in my head urge me to turn back. No, I should carry on, one foot in front of the other. But isn’t everything hopeless? There’s no time for my inner conflict. The music swells menacingly and disfigured grimaces jump out at me from the darkness. The dance of life and death begins.

After I pull my bloody sword from the lifeless body of the last enemy, calmness returns. The fog lifts, and for a moment the scene seems almost peaceful. But the corpses around me and my arguing inner voices bring me back to reality. What’s real and what’s not is never quite clear in Senua’s Saga: Hellblade II. The only thing that’s clear is that Ninja Theory’s sequel to Senua’s Sacrifice has turned out fantastic.

Senua suffers from psychosis. In order to present this as authentically as possible, Ninja Theory worked with Paul Fletcher, a professor at Cambridge University and an expert in this field. The internal dialogues are sometimes a little exhausting. But at the core, there’s a person struggling with themselves, and it creates a unique atmosphere. Every decision is questioned, confirmed and rejected.

In the course of the story, Senua is accompanied by Thórgestr, Fargrímr and Ástríðr. Fargrímr knows more about the supernatural occurrences of the world, and Ástríðr is a tribal leader who wants to protect her people from a giant. A large part of the story revolves around these mystical beings. However, the focus is on the four travellers and their disagreements, especially for Senua. She’s not just fighting real demons, but also her inner ones.

The game uses a 2.39:1 aspect ratio, which at first takes some getting used to. It originates from the film industry and is rarely used nowadays. If like me, you don’t have an ultra-wide monitor, you’ll have to be prepared for black bars. This gives the game a more cinematic feel. It helps that the game has no user interface at all.

From a technical perspective, the game runs very smoothly on PC. Thanks to DLSS and FSR 3, it should also run smoothly with less powerful graphics cards than my RTX 4090. Apart from a few loading delays, I had no technical problems. Only the voice output sometimes wasn’t lip-synchronised.

In a nutshell

Short, gripping and cinematic

Hellblade 2 takes you on a disturbing yet gripping journey through a mystical Iceland in Viking times. Reality and visions merge into a hellish trip that perfectly captures Senua’s inner turmoil. It’s never clear what’s real and what’s delusion. After six to eight hours, the adventure’s already over, but my heart wouldn’t have been able to take much more anyway. Senua’s fight against Icelandic slave traders, mysterious giants and her own past is nerve-wracking.

This is mainly down to the impressive staging. Graphically and acoustically, Hellblade 2 sets the bar very high. The sensational graphics and atmospheric soundtrack perfectly convey the emotions of Senua and her companions.

My only criticism is the repetitive battles, which are well staged but a bit too frequent. Even more annoying are the basic puzzles, which disrupt the flow of the game and are often simply boring.

However, these little things don’t have a significant impact on the overall experience of Hellblade 2. Ninja Theory has written a gripping and grown-up story in a surreal world that’s incredibly beautiful to look at despite its horrors. If you like cinematically staged games with a gripping story, go for it.

Senua’s Saga Hellbalde 2 was provided to me by Microsoft. I tested the PC version. The game is also available for Xbox Series S/X and comes with Game Pass._

Pro

  • audiovisually groundbreaking
  • great mini-games
  • thrillingly staged
  • emotional story

Contra

  • repetitive fights
  • undemanding puzzles
  • lip-synchronisation missing sometimes

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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